Frogger frog is an IOS Android reflex precision mobile game where you have to clear the screen from butterflies while avoiding flies which cause the frog a discomfort.
the game is currently under development , this is the first prototype of the game
i Used Unity editor scripting to create generic customized editors for this game project, this helped me setting up the complex game elements behavior easily in no time from the inspector as you can see in video,
i have also Extended my unity plugin "Spline mesh deform" to fit this project needs especially in term of the procedurally generated mesh 'Frog tongue'.
spline mesh deform is a new unity plugin that we have spent quite sometime to develep , it's a procedural mesh generation tool along spline , it's very quick compared to other tools on the market because of the efficient caching system built in ,
here you have some videos showcasing some of the stuff that you can made with spline mesh deform
you can get spline mesh deform from the unity asset store